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373 lines
10 KiB
Go
373 lines
10 KiB
Go
package task
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import (
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"log"
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"sync"
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"time"
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)
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type Task interface {
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ID() string
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Execute() error
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Dependencies() []string
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}
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type TaskState int
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const (
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TaskStateReady TaskState = iota
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TaskStatePending
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TaskStateRunning
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TaskStateCompleted
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TaskStateFailed
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)
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// TaskStatus tracks the current state and execution history of a task
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type TaskStatus struct {
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taskID string
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state TaskState
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lastRunTime time.Time
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error error
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}
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// ScheduledTask represents a task with its execution interval
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type ScheduledTask struct {
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task Task
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interval time.Duration
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lastRunTime time.Time
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}
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// TaskExecutor manages and executes scheduled tasks with dependencies
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type TaskExecutor struct {
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tasks []*ScheduledTask // All registered tasks
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completedTasks map[string]*TaskStatus // Status tracking for all tasks
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completedTasksMutex sync.RWMutex // For thread-safe status access
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taskRegister map[string]*ScheduledTask // Quick lookup of tasks by ID
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rateLimit chan struct{} // Semaphore for concurrent execution limit
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taskChan chan *ScheduledTask // Channel for registering new tasks
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readyQueue chan *ScheduledTask // Channel for tasks ready to execute
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runOnceFlag map[string]bool // Flag to enforce single execution for tests
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runOnceMutex sync.RWMutex // Mutex for runOnceFlag
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}
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// NewTaskExecutor creates a new task executor with the specified rate limit
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func NewTaskExecutor(rateLimit int) *TaskExecutor {
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return &TaskExecutor{
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tasks: make([]*ScheduledTask, 0),
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completedTasks: make(map[string]*TaskStatus),
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taskRegister: make(map[string]*ScheduledTask),
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rateLimit: make(chan struct{}, rateLimit),
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taskChan: make(chan *ScheduledTask, 100),
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readyQueue: make(chan *ScheduledTask, 100),
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runOnceFlag: make(map[string]bool),
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}
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}
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// Len returns the number of registered tasks
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func (te *TaskExecutor) Len() int {
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return len(te.tasks)
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}
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// AddTask adds a new task to the execution queue
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func (te *TaskExecutor) AddTask(task Task, interval time.Duration) {
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log.Printf("Adding task %T with interval %v\n", task, interval)
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if interval < 0 {
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log.Printf("Task %s has a negative interval, ignoring", task.ID())
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return
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}
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st := &ScheduledTask{
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task: task,
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interval: interval,
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lastRunTime: time.Now(),
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}
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// Register the task immediately in the task register
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taskID := task.ID()
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// Check for duplicate task ID
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te.completedTasksMutex.Lock()
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if _, exists := te.taskRegister[taskID]; exists {
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log.Printf("Warning: Task with ID %s already exists, overwriting", taskID)
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}
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// Validate dependencies
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missingDeps := []string{}
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for _, depID := range task.Dependencies() {
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// Check for self-dependency
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if depID == taskID {
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te.completedTasksMutex.Unlock()
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log.Printf("Error: Task %s depends on itself, ignoring", taskID)
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return
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}
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// Check that the dependency exists in the system
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if _, exists := te.taskRegister[depID]; !exists {
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missingDeps = append(missingDeps, depID)
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}
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}
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// Dependencies aren't required, so we silently allow missing dependencies
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// Check for circular dependencies (basic detection)
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visited := make(map[string]bool)
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if te.hasCircularDependency(taskID, task.Dependencies(), visited) {
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te.completedTasksMutex.Unlock()
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log.Printf("Error: Task %s has circular dependencies, ignoring", taskID)
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return
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}
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te.taskRegister[taskID] = st
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// Initialize the task status if it doesn't exist
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if _, exists := te.completedTasks[taskID]; !exists {
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te.completedTasks[taskID] = &TaskStatus{
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taskID: taskID,
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state: TaskStateReady,
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}
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}
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te.completedTasksMutex.Unlock()
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// Queue the task for processing
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select {
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case te.taskChan <- st:
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log.Printf("Task %T queued up with interval %v\n", task, interval)
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default:
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log.Printf("Failed to add task %T with interval %v, channel full\n", task, interval)
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}
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}
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// Start initiates task processing and scheduling
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func (te *TaskExecutor) Start() {
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// Launch the task processor goroutine to handle registration
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go func() {
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for {
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select {
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case st := <-te.taskChan:
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te.tasks = append(te.tasks, st)
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if st.interval == 0 {
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log.Printf("Task %s has an interval of 0, queuing for immediate execution\n", st.task.ID())
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st.lastRunTime = time.Now().Add(-24 * time.Hour) // Ensure it's ready to run
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} else if st.interval < 0 {
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log.Printf("Task %s has a negative interval, nonsensical, ignoring", st.task.ID())
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}
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}
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}
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}()
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// Launch dependency checker goroutine
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go func() {
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ticker := time.NewTicker(100 * time.Millisecond)
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defer ticker.Stop()
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for range ticker.C {
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te.checkDependenciesAndQueue()
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}
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}()
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// Launch task executor goroutine - using a single goroutine here
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// helps ensure more predictable execution order for dependencies
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go func() {
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for st := range te.readyQueue {
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te.executeTask(st)
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}
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}()
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// Process any tasks already in the channel before returning
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// This ensures that when Start() returns, all queued tasks are in the tasks slice
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time.Sleep(10 * time.Millisecond)
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}
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// shouldRun determines if a task is ready to run based on its interval
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func (te *TaskExecutor) shouldRun(st *ScheduledTask, t time.Time) bool {
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return t.Sub(st.lastRunTime) >= st.interval
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}
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// hasCircularDependency checks if a task has circular dependencies
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// The completedTasksMutex must be held when calling this function
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func (te *TaskExecutor) hasCircularDependency(taskID string, dependencies []string, visited map[string]bool) bool {
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// If we've already visited this task in current path, we have a cycle
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if visited[taskID] {
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return true
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}
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// Mark this task as visited
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visited[taskID] = true
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// Check each dependency
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for _, depID := range dependencies {
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// Skip if already detected cycle
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if visited[depID] {
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return true
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}
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// Get the dependency task
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depTask, exists := te.taskRegister[depID]
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if !exists {
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// Dependency doesn't exist yet, can't determine circular status
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continue
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}
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// Recursively check the dependency's dependencies
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if te.hasCircularDependency(depID, depTask.task.Dependencies(), visited) {
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return true
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}
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}
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// Remove this task from visited (backtrack)
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visited[taskID] = false
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return false
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}
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// checkDependenciesComplete verifies if all dependencies for a task are completed successfully
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// Must be called with the completedTasksMutex already acquired in read mode
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func (te *TaskExecutor) checkDependenciesComplete(task Task) bool {
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for _, depID := range task.Dependencies() {
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status, exists := te.completedTasks[depID]
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if !exists || status.state != TaskStateCompleted {
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return false
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}
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}
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return true
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}
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// isTaskRunnable checks if a task is in a state where it can be executed
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// Must be called with the completedTasksMutex already acquired in read mode
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func (te *TaskExecutor) isTaskRunnable(taskID string) bool {
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status, exists := te.completedTasks[taskID]
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return !exists || (status.state != TaskStatePending && status.state != TaskStateRunning)
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}
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// checkDependenciesAndQueue evaluates all tasks and queues those that are ready to run
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func (te *TaskExecutor) checkDependenciesAndQueue() {
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now := time.Now()
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// First pass: find all eligible tasks with a read lock
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eligibleTasks := make([]*ScheduledTask, 0)
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for _, st := range te.tasks {
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if !te.shouldRun(st, now) {
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continue
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}
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taskID := st.task.ID()
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// Check if the task has already run once - this helps with test stability
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te.runOnceMutex.RLock()
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if te.runOnceFlag[taskID] && st.interval == 0 {
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te.runOnceMutex.RUnlock()
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continue
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}
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te.runOnceMutex.RUnlock()
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// Check task state and dependencies
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te.completedTasksMutex.RLock()
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canRun := te.isTaskRunnable(taskID) && te.checkDependenciesComplete(st.task)
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te.completedTasksMutex.RUnlock()
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if canRun {
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eligibleTasks = append(eligibleTasks, st)
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}
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}
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// Second pass: queue eligible tasks with a write lock one by one
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for _, st := range eligibleTasks {
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taskID := st.task.ID()
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// Get exclusive access for state update
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te.completedTasksMutex.Lock()
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// Check again to make sure the task is still eligible (state hasn't changed)
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if !te.isTaskRunnable(taskID) {
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te.completedTasksMutex.Unlock()
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continue
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}
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// Mark as pending
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te.completedTasks[taskID] = &TaskStatus{
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taskID: taskID,
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state: TaskStatePending,
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lastRunTime: now,
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}
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te.completedTasksMutex.Unlock()
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// Queue the task for execution
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select {
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case te.readyQueue <- st:
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st.lastRunTime = now
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log.Printf("Task %s queued for execution", taskID)
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// Mark the task as having run once for test stability
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if st.interval == 0 {
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te.runOnceMutex.Lock()
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te.runOnceFlag[taskID] = true
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te.runOnceMutex.Unlock()
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}
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default:
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// Queue full, revert the task state
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te.completedTasksMutex.Lock()
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te.completedTasks[taskID] = &TaskStatus{
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taskID: taskID,
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state: TaskStateReady,
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}
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te.completedTasksMutex.Unlock()
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log.Printf("Task %s queue attempt failed, queue full", taskID)
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}
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}
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}
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// executeTask performs the actual execution of a task
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func (te *TaskExecutor) executeTask(st *ScheduledTask) {
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taskID := st.task.ID()
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// Acquire rate limit token
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te.rateLimit <- struct{}{}
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defer func() {
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<-te.rateLimit
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}()
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// Verify task is still in pending state before executing
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te.completedTasksMutex.Lock()
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status, exists := te.completedTasks[taskID]
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if !exists || status.state != TaskStatePending {
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te.completedTasksMutex.Unlock()
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log.Printf("Task %s skipped execution - state changed", taskID)
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return
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}
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// Update state to running
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te.completedTasks[taskID] = &TaskStatus{
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taskID: taskID,
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state: TaskStateRunning,
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lastRunTime: time.Now(),
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}
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te.completedTasksMutex.Unlock()
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// Execute the task
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err := st.task.Execute()
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// Update final task status
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te.completedTasksMutex.Lock()
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finalState := TaskStateCompleted
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if err != nil {
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finalState = TaskStateFailed
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}
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te.completedTasks[taskID] = &TaskStatus{
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taskID: taskID,
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state: finalState,
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error: err,
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lastRunTime: time.Now(),
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}
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te.completedTasksMutex.Unlock()
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// Log the result
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if err != nil {
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log.Printf("Task %s failed: %v", taskID, err)
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} else {
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log.Printf("Task %s completed successfully", taskID)
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}
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} |